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High 7.5
Avoid quadratic complexity when coalescing text nodes in html in golang.org/x/net
When coalescing adjacent text nodes in addText and fosterParent, appending to an existing TextNode's Data via string concatenation (n.Data += text) reallocated and copied the accumulated string on every token. Inputs containing many short text runs separated …
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High 8.7
compress zstd: Panic on two-block frames
compress provides various compression algorithms. Prior to 1.20.2, the zstd DecodeAll and streaming decoder paths can panic when a crafted two-block frame reaches huff0.ReadTable with an FSE normalized count of 32768 that readNCount stores in int16 as -32768.…
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High 7.5
HTTP/2 server crash due to HPACK encoder race in net/http
HTTP/2 servers could end up crashing due to inadvertently modifying its HPACK encoder concurrently. This happens because the server modifies the HPACK encoder from two goroutines without synchronization: one uses the encoder to encode a HEADERS frame as part …
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High 7.5
HTTP/2 transport accepts malformed framing-related headers in net/http
Historically, we have been rather lax about malformed framing-related headers in our HTTP/2 implementation, as they cannot interfere with HTTP/2 framing. However, this makes it possible for our HTTP/2 implementation to forward responses containing such header…
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High 7.5
Excessive CPU consumption from repeated initial window changes in net/http
A malicious HTTP/2 peer can cause excessive CPU consumption in the client or server by opening a large number of streams and then sending many small SETTINGS frames containing SETTINGS_INITIAL_WINDOW_SIZE values.
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High 7.5
HTTP/2 server memory exhaustion due to Trailer headers in net/http
When "Trailer" headers are sent by a client, the HTTP server internally uses the header values to populate the Request.Trailer map passed to the server handler. Because Request.Trailer is a map, each entry incurs memory overhead. For HTTP/2 servers, a malicio…