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High 7.5
Avoid quadratic complexity when coalescing text nodes in html in golang.org/x/net
When coalescing adjacent text nodes in addText and fosterParent, appending to an existing TextNode's Data via string concatenation (n.Data += text) reallocated and copied the accumulated string on every token. Inputs containing many short text runs separated …
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High 7.5
HTTP/2 server crash due to HPACK encoder race in net/http
HTTP/2 servers could end up crashing due to inadvertently modifying its HPACK encoder concurrently. This happens because the server modifies the HPACK encoder from two goroutines without synchronization: one uses the encoder to encode a HEADERS frame as part …
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High 7.5
HTTP/2 transport accepts malformed framing-related headers in net/http
Historically, we have been rather lax about malformed framing-related headers in our HTTP/2 implementation, as they cannot interfere with HTTP/2 framing. However, this makes it possible for our HTTP/2 implementation to forward responses containing such header…
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High 7.5
Excessive CPU consumption from repeated initial window changes in net/http
A malicious HTTP/2 peer can cause excessive CPU consumption in the client or server by opening a large number of streams and then sending many small SETTINGS frames containing SETTINGS_INITIAL_WINDOW_SIZE values.
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High 7.5
HTTP/2 server memory exhaustion due to Trailer headers in net/http
When "Trailer" headers are sent by a client, the HTTP server internally uses the header values to populate the Request.Trailer map passed to the server handler. Because Request.Trailer is a map, each entry incurs memory overhead. For HTTP/2 servers, a malicio…
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High 7.5
Apply ReadHeaderTimeout when doing unencrypted HTTP/2 check in net/http
When a server is configured to support unencrypted HTTP/2, it reads a few bytes from each new connection to see if they contain the HTTP/2 client preface. ReadHeaderTimeout is unexpectedly not being applied when doing this.
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High 7.5
Limit handshake messages we are willing to accept post-handshake in crypto/tls
Handshake messages, such as KeyUpdate, are always considered as state-advancing, regardless of whether a handshake has been completed or not. As a result, a malicious client can keep sending KeyUpdate messages to force the server to keep performing key deriva…
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High 7.5
Add recursion depth guard during decode in encoding/xml
Previously, DecodeElement would reset the depth counter causing it to never fire; this could lead to stack exhaustion.
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High 7.5
Enforce maximum recursion depth in encoding/asn1
Enforce a recursion limit in Unmarshal to prevent stack exhaustion when parsing deeply-nested, recursive structures.
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High 7.5
Parsing an invalid SVCB or HTTPS RR can panic in golang.org/x/net/dns/dnsmessage
Parsing an invalid SVCB or HTTPS RR can panic when the size of a parameter value overflows the message buffer.