Description
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
Public exploits
Exploit or proof-of-concept code for this vulnerability is publicly available, which lowers the bar for attackers. Treat it as a reason to patch sooner.
Third-party code, not reviewed by us. Public PoCs are sometimes fake or contain malware. Read the code first and run it only in an isolated lab, against systems you are authorised to test.
Exploit-DB 1
- Epic Games Unreal Tournament Server 436.0 - Engine Remote Format String EDB-23799 · dos · Mar 10, 2004 · verified
Sources: PoC-in-GitHub, Metasploit Framework, Exploit-DB — updated daily. Only links are listed; no exploit code is hosted here.
References
- ut-class-format-string(15430) vdb-entry
- 20040310 Format string bug in EpicGames Unreal engine mailing-list
- http://aluigi.altervista.org/adv/unrfs-adv.txt
- 11108 third-party-advisory
- 9840 vdb-entry
- 20040311 Re: Format string bug in EpicGames Unreal engine mailing-list