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Unscored Public exploit CVE-2007-5722 EUVD-2007-5693GHSA-37gq-89mf-f5ph

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possi…

Published Oct 30, 2007 · Updated Aug 7, 2024 · Assigned by mitre

Description

Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.

Public exploits

Exploit or proof-of-concept code for this vulnerability is publicly available, which lowers the bar for attackers. Treat it as a reason to patch sooner.

Third-party code, not reviewed by us. Public PoCs are sometimes fake or contain malware. Read the code first and run it only in an isolated lab, against systems you are authorised to test.

Exploit-DB 1

Sources: PoC-in-GitHub, Metasploit Framework, Exploit-DB — updated daily. Only links are listed; no exploit code is hosted here.

References