Description
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
Public exploits
Exploit or proof-of-concept code for this vulnerability is publicly available, which lowers the bar for attackers. Treat it as a reason to patch sooner.
Third-party code, not reviewed by us. Public PoCs are sometimes fake or contain malware. Read the code first and run it only in an isolated lab, against systems you are authorised to test.
Exploit-DB 1
- Unreal Engine 3 - Failed Memory Allocation Remote Denial of Service EDB-32362 · dos · Sep 12, 2008 · verified
Sources: PoC-in-GitHub, Metasploit Framework, Exploit-DB — updated daily. Only links are listed; no exploit code is hosted here.
References
- 20080911 Server termination in the Unreal engine 3 mailing-list
- 48292 vdb-entry
- unrealengine-memory-dos(45095) vdb-entry
- 31140 vdb-entry
- 20080911 Server termination in the Unreal engine 3 mailing-list