18 results · Feed
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High 7.5
A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnera…
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Unscored —
There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By cra…
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Unscored —
SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit_3or4_to_3or4__inversed_rgb in v…
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Unscored —
SDL (Simple DirectMedia Layer) through 2.0.12 has an Integer Overflow (and resultant SDL_memcpy heap corruption) in SDL…
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Unscored —
SDL (Simple DirectMedia Layer) 2.x through 2.0.9 has a heap-based buffer over-read in Fill_IMA_ADPCM_block, caused by a…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in BlitNtoN in vi…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in vi…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in vid…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in …
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_deco…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM i…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/S…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio…
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM …
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Unscored —
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM i…
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High 8.8
An exploitable integer overflow vulnerability exists when creating a new RGB Surface in SDL 2.0.5. A specially crafted …