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Product · socketio

socket.io

6 known vulnerabilities.

socket.io at a glance

Last 12 months
5
Critical · all time
0
Exploited · all time
0
Public exploit · all time
1
New vulnerabilities per month · last 12 months
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6 results · Feed

  • High 7.5

    Socket.IO: Engine.IO Protocol Revision Mismatch DoS

    Socket.IO enables bidirectional and low-latency communication for every platform. From Engine.IO 6.6.0 until 6.6.10, a transport upgrade can independently derive an Engine.IO protocol revision from the upgrade request instead of enforcing the revision stored …

  • High 7.5

    Socket.IO: Prototype Pollution via Unsafe Client Session Lookup

    Socket.IO enables bidirectional and low-latency communication for every platform. Prior to 0.1.1, @socket.io/cluster-engine uses inherited object properties when looking up attacker-controlled session IDs in clustered deployments. Special property names such …

  • High 7.5

    Socket.IO: Zero-attachment Memory Exhaustion

    Socket.IO enables bidirectional and low-latency communication for every platform. Prior to 4.2.7, 3.4.5, and 3.3.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, which can be exploited …

  • High 7.5

    Socket.IO: Engine.IO WebTransport SID DoS

    Socket.IO enables bidirectional and low-latency communication for every platform. From 6.5.0 before 6.6.7, Engine.IO servers with WebTransport enabled can resolve a crafted session ID such as __proto__ through an inherited property of the clients object durin…

  • High 8.7

    socket.io allows an unbounded number of binary attachments

    Socket.IO is an open source, real-time, bidirectional, event-based, communication framework. Prior to versions 3.3.5, 3.4.4, and 4.2.6, a specially crafted Socket.IO packet can make the server wait for a large number of binary attachments and buffer them, whi…

  • High 7.3
    CVE-2024-38355 Public exploit

    Unhandled 'error' event in socket.io

    Socket.IO is an open source, real-time, bidirectional, event-based, communication framework. A specially crafted Socket.IO packet can trigger an uncaught exception on the Socket.IO server, thus killing the Node.js process. This issue is fixed by commit `15af2…