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OpenAdvisories
Medium · 5.5 CVE-2026-111153 EUVD-2026-102280GHSA-9f4r-v8r3-c47c

Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_

Published Oct 15, 2026 · Updated Oct 15, 2026 · Assigned by VulnCheck

Description

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

Affected products

VendorProductAffectedFixed
libgme game-music-emu ≤ 0.6.5 —

Fixed in Linux distributions

Distributions backport fixes, so the version that fixes this vulnerability differs per release — upgrade to at least the version shown. From the distributions' security trackers and advisories.

ReleasePackageFixed inAdvisory
Debian 14 game-music-emu No fix yet —
Debian 13 game-music-emu No fix yet —
Debian 12 game-music-emu No fix yet —
ReleasePackageFixed inAdvisory
Ubuntu 26.10 game-music-emu No fix yet —
Ubuntu 26.04 LTS game-music-emu No fix yet —
Ubuntu 24.04 LTS game-music-emu No fix yet —
Ubuntu 22.04 LTS game-music-emu No fix yet —
Ubuntu 20.04 LTS game-music-emu No fix yet —
Show 3 more (older releases, extended support, other products)
ReleasePackageFixed inAdvisory
Ubuntu 18.04 LTS game-music-emu No fix yet —
Ubuntu Pro 16.04 LTS game-music-emu No fix yet —
Ubuntu Pro 14.04 LTS game-music-emu No fix yet —

References